
They are forced to figure out who is good and who is bad to stay alive. Five men wake up in a locked-down warehouse with no memory of who they are. Plus, the new and innovative approach to solving puzzles by "unraveling" yarn from yourself and tying knots doesn't get old quickly. With Jim Caviezel, Greg Kinnear, Bridget Moynahan, Joe Pantoliano. Puzzles are simple and kinda repetitive, but the game is so gorgeous that every puzzle is a joy to do. The headlining feature of Unravel Two is the second Yarny. The puzzles are more cleverly designed, the platforming is tighter and the environments are more layered and interesting. It is, however, an incredible refinement of the first game, adding polish and tweaks to every area of the game. I found the whole experience much more enjoyable after I turned off the music completely and could really listen to every bit of ambient sound (leaves rustling, wind, rain drops) which really helped immersion. Unravel Two doesn't change things too much. The music is lovely but not properly implemented and it feels as if though it plays separately from the game on a constant loop and basically ignoring the atmosphere and the pace of the game. The main protagonist is literally an adorable little doll made out of yarn and yet he/it still manages to convey human emotions throughout the whole game. Every move you make with the little yarn guy, every object you move, everything feels so natural and realistic. The gameplay mechanics make puzzle solving a very satisfying experience.

Everything looks Clearly a lot of love and dedication was put into this game.

I was even more stoked about the 'available now' announcement Follow the rope and start read.

This cute thread character gained quite a few fans so was excited to see a sequel at EAs E3 conference. Clearly a lot of love and dedication was put into this game. Unravel Two In the first Unravel Yarny conquered my heart pretty much immediately.
